Railz is an iOS/Android Unity action/arcade game with procedural weapon generation.
• Designed and implemented enemy AI movement by layering steering behaviors such as cohesion, separation, seeking moving targets, obstacle avoidance, and sinusoidal movement. Implemented enemy spawning, difficulty scaling, weapon targeting, bullet recoil, enemy waves, and weather effects.
- Role AI Programmer
- Date May 2017 – Dec 2017